I do like gaming tech demo’s. Unity is a game engine that’s been around for a fair few years now, and has been behind some impressive titles.
- Satellite Reign
- Assassin’s Creed: Identity
- Rust
- Wasteland 2
- Kerbal Space Program
- Cuphead
- Battletech
- Pathfinder: Kingmaker
- Subnautica ( a personal favourite of mine )
- Two Point Hospital
- Endless Space 2
- Firewatch
- Dungeons 2 & 3
- Superhot
- Cities: Skylines
To name just a few. Lots more in a wiki list here if you want to know more games that use the Unity engine.
Unity’s award-winning Demo team, the creators of Adam and Book of the Dead, is working on a new short film called The Heretic. It’s a real-time cinematic running at 30 fps at 1440p on a consumer-class desktop PC.
“The Demo team’s pipeline combines 3D and 4D scanning in order to obtain both a high-quality set of textures and poses, and believable, realistic movement. It is based on the services of commercially available vendors: Infinite Realities for the high-quality scanning, Russian 3D Scanner for highly accurate data pre-processing, and Snappers for facial rigging.
“The 4D scanned data, which preserves the realism of the actor’s performance, is supplemented by bringing back the micro surface details, wrinkles, pores, etc., obtained through the 3D scanning. This approach gives better results than using any of the two techniques individually. The pipeline for the reconstruction of the digital human was completed by attaching the eyelashes, eyebrows, stubble and hair with the help of dedicated attachment tools. The shaders for skin, eyes, teeth, and hair are based on HDRP.”
Heretic
Gamefromscratch has just done a 15 min recap of the Unity GDC Keynote 2019 that has just finished if you are interested in a little more tech talk.